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Deadly Blow +1 Water Attack
Attacks the target's vital points with 5504 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 2.
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Deadly Blow +2 Water Attack
Attacks the target's vital points with 5529 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 4.
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Deadly Blow +3 Water Attack
Attacks the target's vital points with 5554 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 5.
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Deadly Blow +4 Water Attack
Attacks the target's vital points with 5579 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 7.
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Deadly Blow +5 Water Attack
Attacks the target's vital points with 5604 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 9.
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Deadly Blow +6 Water Attack
Attacks the target's vital points with 5629 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 10.
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Deadly Blow +7 Water Attack
Attacks the target's vital points with 5654 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 12.
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Deadly Blow +8 Water Attack
Attacks the target's vital points with 5680 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 14.
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Deadly Blow +9 Water Attack
Attacks the target's vital points with 5705 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 15.
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Deadly Blow +10 Water Attack
Attacks the target's vital points with 5730 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 17.
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Deadly Blow +11 Water Attack
Attacks the target's vital points with 5755 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 18.
|
Deadly Blow +12 Water Attack
Attacks the target's vital points with 5780 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 20.
|
Deadly Blow +13 Water Attack
Attacks the target's vital points with 5805 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 22.
|
Deadly Blow +14 Water Attack
Attacks the target's vital points with 5830 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 23.
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Deadly Blow +15 Water Attack
Attacks the target's vital points with 5855 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 25.
|
Deadly Blow +16 Water Attack
Attacks the target's vital points with 5880 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 27.
|
Deadly Blow +17 Water Attack
Attacks the target's vital points with 5905 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 28.
|
Deadly Blow +18 Water Attack
Attacks the target's vital points with 5930 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 30.
|
Deadly Blow +19 Water Attack
Attacks the target's vital points with 5955 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 32.
|
Deadly Blow +20 Water Attack
Attacks the target's vital points with 5980 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 33.
|
Deadly Blow +21 Water Attack
Attacks the target's vital points with 6005 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 35.
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Deadly Blow +22 Water Attack
Attacks the target's vital points with 6030 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 36.
|
Deadly Blow +23 Water Attack
Attacks the target's vital points with 6055 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 38.
|
Deadly Blow +24 Water Attack
Attacks the target's vital points with 6080 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 40.
|
Deadly Blow +25 Water Attack
Attacks the target's vital points with 6105 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 41.
|
Deadly Blow +26 Water Attack
Attacks the target's vital points with 6130 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 43.
|
Deadly Blow +27 Water Attack
Attacks the target's vital points with 6156 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 45.
|
Deadly Blow +28 Water Attack
Attacks the target's vital points with 6181 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 46.
|
Deadly Blow +29 Water Attack
Attacks the target's vital points with 6206 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 48.
|
Deadly Blow +30 Water Attack
Attacks the target's vital points with 6231 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water
damage by 50.
ENCHANT TYPE 5 +WIND ATTACK
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Deadly Blow +1 Wind Attack
Attacks the target's vital points with 5504 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 2.
|
Deadly Blow +2 Wind Attack
Attacks the target's vital points with 5529 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 4.
|
Deadly Blow +3 Wind Attack
Attacks the target's vital points with 5554 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 5.
|
Deadly Blow +4 Wind Attack
Attacks the target's vital points with 5579 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 7.
|
Deadly Blow +5 Wind Attack
Attacks the target's vital points with 5604 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 9.
|
Deadly Blow +6 Wind Attack
Attacks the target's vital points with 5629 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 10.
|
Deadly Blow +7 Wind Attack
Attacks the target's vital points with 5654 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 12.
|
Deadly Blow +8 Wind Attack
Attacks the target's vital points with 5680 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 14.
|
Deadly Blow +9 Wind Attack
Attacks the target's vital points with 5705 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 15.
|
Deadly Blow +10 Wind Attack
Attacks the target's vital points with 5730 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 17.
|
Deadly Blow +11 Wind Attack
Attacks the target's vital points with 5755 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 18.
|
Deadly Blow +12 Wind Attack
Attacks the target's vital points with 5780 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 20.
|
Deadly Blow +13 Wind Attack
Attacks the target's vital points with 5805 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 22.
|
Deadly Blow +14 Wind Attack
Attacks the target's vital points with 5830 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 23.
|
Deadly Blow +15 Wind Attack
Attacks the target's vital points with 5855 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 25.
|
Deadly Blow +16 Wind Attack
Attacks the target's vital points with 5880 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 27.
|
Deadly Blow +17 Wind Attack
Attacks the target's vital points with 5905 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 28.
|
Deadly Blow +18 Wind Attack
Attacks the target's vital points with 5930 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 30.
|
Deadly Blow +19 Wind Attack
Attacks the target's vital points with 5955 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 32.
|
Deadly Blow +20 Wind Attack
Attacks the target's vital points with 5980 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 33.
|
Deadly Blow +21 Wind Attack
Attacks the target's vital points with 6005 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 35.
|
Deadly Blow +22 Wind Attack
Attacks the target's vital points with 6030 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 36.
|
Deadly Blow +23 Wind Attack
Attacks the target's vital points with 6055 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 38.
|
Deadly Blow +24 Wind Attack
Attacks the target's vital points with 6080 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 40.
|
Deadly Blow +25 Wind Attack
Attacks the target's vital points with 6105 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 41.
|
Deadly Blow +26 Wind Attack
Attacks the target's vital points with 6130 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 43.
|
Deadly Blow +27 Wind Attack
Attacks the target's vital points with 6156 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 45.
|
Deadly Blow +28 Wind Attack
Attacks the target's vital points with 6181 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 46.
|
Deadly Blow +29 Wind Attack
Attacks the target's vital points with 6206 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 48.
|
Deadly Blow +30 Wind Attack
Attacks the target's vital points with 6231 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind
damage by 50.
ENCHAN TYPE 6 +EATRH ATTACK
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Deadly Blow +1 Earth Attack
Attacks the target's vital points with 5504 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 2.
|
Deadly Blow +2 Earth Attack
Attacks the target's vital points with 5529 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 4.
|
Deadly Blow +3 Earth Attack
Attacks the target's vital points with 5554 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 5.
|
Deadly Blow +4 Earth Attack
Attacks the target's vital points with 5579 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 7.
|
Deadly Blow +5 Earth Attack
Attacks the target's vital points with 5604 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 9.
|
Deadly Blow +6 Earth Attack
Attacks the target's vital points with 5629 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 10.
|
Deadly Blow +7 Earth Attack
Attacks the target's vital points with 5654 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 12.
|
Deadly Blow +8 Earth Attack
Attacks the target's vital points with 5680 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 14.
|
Deadly Blow +9 Earth Attack
Attacks the target's vital points with 5705 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 15.
|
Deadly Blow +10 Earth Attack
Attacks the target's vital points with 5730 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 17.
|
Deadly Blow +11 Earth Attack
Attacks the target's vital points with 5755 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 18.
|
Deadly Blow +12 Earth Attack
Attacks the target's vital points with 5780 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 20.
|
Deadly Blow +13 Earth Attack
Attacks the target's vital points with 5805 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 22.
|
Deadly Blow +14 Earth Attack
Attacks the target's vital points with 5830 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage
by 23.
|
Deadly Blow +15 Earth Attack
Attacks the target's vital points with 5855 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 25.
|
Deadly Blow +16 Earth Attack
Attacks the target's vital points with 5880 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 27.
|
Deadly Blow +17 Earth Attack
Attacks the target's vital points with 5905 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 28.
|
Deadly Blow +18 Earth Attack
Attacks the target's vital points with 5930 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 30.
|
Deadly Blow +19 Earth Attack
Attacks the target's vital points with 5955 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 32.
|
Deadly Blow +20 Earth Attack
Attacks the target's vital points with 5980 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 33.
|
Deadly Blow +21 Earth Attack
Attacks the target's vital points with 6005 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 35.
|
Deadly Blow +22 Earth Attack
Attacks the target's vital points with 6030 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 36.
|
Deadly Blow +23 Earth Attack
Attacks the target's vital points with 6055 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 38.
|
Deadly Blow +24 Earth Attack
Attacks the target's vital points with 6080 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 40.
|
Deadly Blow +25 Earth Attack
Attacks the target's vital points with 6105 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 41.
|
Deadly Blow +26 Earth Attack
Attacks the target's vital points with 6130 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 43.
|
Deadly Blow +27 Earth Attack
Attacks the target's vital points with 6156 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 45.
|
Deadly Blow +28 Earth Attack
Attacks the target's vital points with 6181 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 46.
|
Deadly Blow +29 Earth Attack
Attacks the target's vital points with 6206 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 48.
|
Deadly Blow +30 Earth Attack
Attacks the target's vital points with 6231 Power added to P. Atk. Requires a
dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth
damage by 50.
|
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